Meters
/df_unit [0-2] (default: 0)
- Sets units type for distance and velocity output.
- 0 - quake units, units/s
- 1 - meters, km/h
- 2 - miles, miles/h
/stats (client command)
- Outputs the player stats into the console.
- Stats are reset upon timer start and player respawn.
/df_checkpoints [0-3] (default: 3)
- Selects the checkpoints display mode.
- 0 - off
- 1 - effective time
- 2 - offset time
- 3 - relative time
/df_drawCheckpointEvents [0-1] (default: 1)
- Turns on/off the display of the screen-centered checkpoint events.
/df_drawCheckpointStats [0-1] (default: 1)
- Turns on/off the display of the bottom right checkpoints info.
/df_drawBesttime [0-1] (default: 1)
- Displays performed best time for the current map.
/df_drawSpeed [0-2] (default: 1)
- 0 - Disabled
- 1 - Displays speed meter
- 2 - Displays speed meter and uses an older quake-units conversion table (Defrag old-school)
/df_drawJumpmeters [0-7] (default: 3)
- Sets up the jump meters on the HUD.
- 1: draw jump height
- 2: draw jump distance
- 3: draw both
- 5: draw jump height, high values only
- 6: draw jump distance, high values only
- 7: draw both, high values only