Board index DeFRaG DeFRaG in general

New in here...

Are you really the best?

Re: New in here...

Postby AMT|spray » Mar 2nd, '15, 4:44 pm

Nebula, you always have the sexiest avatars!
User avatar
AMT|spray
 
Posts: 74
Joined: Apr 7th, '11, 7:49 pm
Location: Entities

Re: New in here...

Postby esc?nebuLa » Mar 3rd, '15, 12:17 am

AMT|spray wrote:Nebula, you always have the sexiest avatars!

Thanks! I try.
https://www.facebook.com/TeamEventHorizon
#tricking_eh on irc.quakenet.org
User avatar
esc?nebuLa
 
Posts: 338
Joined: Nov 15th, '09, 2:02 pm
Location: USA

Re: New in here...

Postby Kreator » Mar 3rd, '15, 12:26 am

Soooo you wanna study?

http://www.funender.com/quake/articles/ ... heory.html

have fun!

on a serious note, yes there is some lack of tutorials for integral techniques such as easy overbounces (obs), (dunno if these are covered in genesis as i never watched it myself) but on the other hand advanced things like horizontal plasma climbs, zwobs, gbs etc. can not be obtained by explanation alone. spectate the good players, try to copy them and ask questions. you will never stop learning in df.
Kreator
 
Posts: 6
Joined: Apr 1st, '11, 2:52 pm

Re: New in here...

Postby legit » Mar 3rd, '15, 12:47 am

Science :O
legit
 
Posts: 59
Joined: May 9th, '14, 9:31 am

Re: New in here...

Postby hugman » Mar 7th, '15, 1:51 am

Jake_The_Peg wrote:I play other games, u know, and for some of them, there is literally TON of materiels in respective wikis.
You can find a COMPLETE set of available characters, their break-levels for certail procedures, list of special actions/skills/endings ... Characteristics of special/addon weapons, starting stats etc...

With Defrag? Almost Zilch. Nada.


Defrag came into existence before cataloguing every minute detail of games in a wiki was a thing. Most of the tutorials and discussion of techniques that were made no longer exist because the sites that hosted them have been shut down. It's an old game, that's why. For someone to take it upon them selves to go back and summarize all that info would be quite a big undertaking, for not much gain. (The glossar in the "how to defrag" subforum isn't bad though.)

There's also a difference from other games in that Defrag isn't designed. That also means it's not structured in a way that makes it obvious how to learn/teach it. There's no set of features, there's just a long list of increasingly subtle engine bugs. And ultimately (it's already been said) it's not a game you could learn from a wiki, any more than you could learn to skateboard from a wiki. You need to watch other people and try to emulate them. Ask questions as needed, people will be happy to answer.

tl;dr this is an old, obscure game. Set your expectations accordingly.
User avatar
hugman
 
Posts: 49
Joined: Sep 4th, '10, 8:15 pm
Location: Swe

Re: New in here...

Postby wubwub » Mar 7th, '15, 2:04 am

its nice this thread turned out the way it did
wubwub
 
Posts: 235
Joined: Feb 20th, '11, 7:05 pm

Re: New in here...

Postby Jake_The_Peg » Mar 14th, '15, 4:52 pm

Which way is that?

I still haven't notice any significant change in the wiki...?
Jake_The_Peg
 
Posts: 41
Joined: Jan 16th, '15, 6:27 pm

Re: New in here...

Postby se1z » Mar 17th, '15, 11:08 am

hugman wrote:
Jake_The_Peg wrote:I play other games, u know, and for some of them, there is literally TON of materiels in respective wikis.
You can find a COMPLETE set of available characters, their break-levels for certail procedures, list of special actions/skills/endings ... Characteristics of special/addon weapons, starting stats etc...

With Defrag? Almost Zilch. Nada.


Defrag came into existence before cataloguing every minute detail of games in a wiki was a thing. Most of the tutorials and discussion of techniques that were made no longer exist because the sites that hosted them have been shut down. It's an old game, that's why. For someone to take it upon them selves to go back and summarize all that info would be quite a big undertaking, for not much gain. (The glossar in the "how to defrag" subforum isn't bad though.)

Explains everything you need to know in a good manner
Demanding wiki/video tutorials isn't going to happen

There's also a difference from other games in that Defrag isn't designed. That also means it's not structured in a way that makes it obvious how to learn/teach it. There's no set of features, there's just a long list of increasingly subtle engine bugs. And ultimately (it's already been said) it's not a game you could learn from a wiki, any more than you could learn to skateboard from a wiki. You need to watch other people and try to emulate them. Ask questions as needed, people will be happy to answer.

tl;dr this is an old, obscure game. Set your expectations accordingly.


Jake_The_Peg: Hugman explained everything you need to know in a good manner.
Demanding wiki/video tutorials isn't going to get you anywhere.
Get into the game and start playing, that's the way everyone got started. Watch other players, ask questions that is the key to get better in defrag.
se1z
 
Posts: 74
Joined: Oct 16th, '13, 3:26 pm

Previous

cron