Nt.run wrote:Rocket one was really hard
Holy fuck man.
Nt.run wrote:Rocket one was really hard
TittenIgnition wrote:So fuck off with your stupid wallbug and do the challenge.
$$-albion wrote:TittenIgnition wrote:So fuck off with your stupid wallbug and do the challenge.
Why so mad bro? Was just pointing out that it was the easiest solution to the challenge. Not that I'd have done it personally, couple of rockets starting from pillars and going to bridge should manage to get you >2000ups at the rail section easily. Talking about cpm though. Vq3 probably isn't all that difficult either. Too bad I don't have q3 atm :p
Nt.run wrote:Rocket one was really hard
Challenge: 2 Grenades 1000 Ups (vq3)
Get 1000u of speed using only 2 grenades. Must be on a flat surface, only 1 jump allowed.
TittenIgnition wrote:$$-albion wrote:TittenIgnition wrote:So fuck off with your stupid wallbug and do the challenge.
Why so mad bro? Was just pointing out that it was the easiest solution to the challenge. Not that I'd have done it personally, couple of rockets starting from pillars and going to bridge should manage to get you >2000ups at the rail section easily. Talking about cpm though. Vq3 probably isn't all that difficult either. Too bad I don't have q3 atm :p
SHUT
FACE
It actually is pretty hard to get 2000u on dm6, at least for me. After 15 minutes my best was 1706.
Challenge: b0_beta6 Run Wild(vq3)
Finish the Wild Run (2nd rotating small pillar in the middle) without falling (no teleport).
Challenge: b0_beta6 Rocket Run(vq3)
Finish the Rocket Run (optional: flawless)
Challenge: q3dm6 circle(cpm)
Start at RA(pillars) and land again at RA without using weapons or jumppads.
(circle --> RA - bridge - rail - RA)
DF/// ifoo wrote:Challenge: b0_beta6 Run Wild(vq3)
DF/// ifoo wrote:Challenge: q3dm6 circle(cpm)
Start at RA(pillars) and land again at RA without using weapons or jumppads.
(circle --> RA - bridge - rail - RA)
kiddy.se wrote:Like 2000 is hard on dm6
[faps]a wrote:DF/// ifoo wrote:Challenge: q3dm6 circle(cpm)
Start at RA(pillars) and land again at RA without using weapons or jumppads.
(circle --> RA - bridge - rail - RA)
The hard way:
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