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The More Challenge Thread

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The More Challenge Thread

Postby oranje » Feb 26th, '12, 12:49 am

Hello! (:

I've started one of these in the old opc forums, it was quite fun. So lets continue the tradition here. Here's something simple for the first challenge.

edit: I'm going to periodically edit this post and update it with current challenges. I've linked the names to the original posts.

UNSOLVED

Issued By: JS3! Solved By: oranje (vq3)
ojfc-09 cpm

cap the flag without touching the mid-section of the map, directly to the platform level the flag sits on using only RL. can only use the jump-pad, and platform it sits on, on the side that you spawn on. e: cannot walk above the brushes on side of the map
shot-20200212-143033.jpg



Issued By: DF/// ifoo Solved By: see below
Map: hangtime-df
Rules: No weapons/teleporters/jumppads allowed unless specified otherwise.

1-7.jpg
1-7 vq3/cpm: Land the trick while keeping +forward pressed the entire time. You need at least 320 ups when taking off (blue). PS: Probably the most annoying trick of all time.
Solved By: oranje

1-7 cpm: Land the trick while touching the walls alternately 3 times, starting with the wall to the front (red). (So touch the red wall, go through the hole, touch green wall, thru hole, red wall)

2-7.jpg
2-7 cpm: Starting from the end of the trick (where 2-8 starts), get on top of the first beam at the start of the trick (red). Don't touch the ground at the start (blue), however you are allowed to touch the ground near the edge (green). One plasma cell allowed.


2-10.jpg
2-10 cpm: Land at the bottom of the holes in the wall (purple) and finish the trick.
Solved By: h@des.

2-10 vq3/cpm: Land the trick without using jump. One grenade allowed, however it must not touch the ground where you would normally jump off (green).
Solved By: springy

4-3 cpm: Land the trick, skipping the pad in the middle. One plasma cell + jumppads allowed.
Solved By: oranje

4-4 cpm: Use only one movement key of your choice (+right/+forward/+left/+back) to finish the trick. While doing the trick, you are not allowed to use any of the other 3 movement keys.
Solved By: springy

4-7.jpg
4-7 cpm: Land the trick with only touching the ground area between start and end (green) three times, no further groundframes allowed on that specific floor (means no walking on the ground).
Solved By: oranje

5-3 vq3: Land the trick while starting at the top of the sign displaying the level number.

5-8 cpm: Land trick without speed.
Solved By: oranje

5-9 vq3/cpm: Finish the trick while you are allowed to shoot the second red trigger button only AFTER you have landed on the platform that is moved up by the first red trigger button. Machine gun is allowed. (c) nookie
Solved By: oranje

6-5.jpg
6-5 vq3: Touch the front wall (green) at the top floor, and get back to the bottom floor (blue) without touching the top floor or the slope (red) after touching the front wall (green). Plasma is allowed, speed isn't.
Solved By: oranje

6-9 cpm: Finish the trick while you are not allowed to touch the two blinking pillars. Plasma is allowed, so are jumppads.

6-10.jpg
6-10 cpm: Finish the trick without touching the platform before the end (red).
Solved By: oranje




SOLVED

Issued By: oransje Solved By: TittenIgnition, [WWWD]newbrict
Challenge: Claustrophobia (cpm)
Get 1000u of speed on the map test_bigbox using only the plasma gun.

Issued By: oransje Solved By: Nt.run
Challenge: Wrong Weapon (vq3)
Finish Run I in csu1_a using only 3 rockets.

Issued By: oransje Solved By: DF/// ifoo, Nt.run, cermiz
Challenge: Wrong Weapon v2 (vq3)
Finish Run II in csu1_a using only the plasma gun.

Issued By: TittenIgnition Solved By: kiddy.se
I want someone to get >2000u on q3dm6 in cpm with only rockets.

Issued By: DF/// ifoo Solved By: usf
Challenge: b0_beta6 Run Wild(vq3)
Finish the Wild Run (2nd rotating small pillar in the middle) without falling (no teleport).

Issued By: DF/// ifoo Solved By: [faps]a
Challenge: q3dm6 circle(cpm)
Start at RA(pillars) and land again at RA without using weapons or jumppads. (circle --> RA - bridge - rail - RA)

Issued By: [faps]a Solved By: wubwub
Medium (VQ3): Touch every jump pad exactly once without touching the ground.

Issued By: [faps]a Solved By: DF/// ifoo
Medium/Hard (CPM): Touch all nine platforms exactly once without using any weapons, jump pads or teleports.

Issued By: [faps]a Solved By: [faps]a, DF/// ifoo
Hard (CPM): Touch all nine platforms, starting from the bottom floor, without using any jump pads or teleports. You have one rocket at your disposal. All platforms except for the bottom floor must be touched exactly once. Time limit: 30 seconds.
dm17.jpg

Issued By: oransje Solved By: DF/// ifoo
q3dm17 vq3 Get to the rail platform using only 2 shots of bfg. You are only allowed to use the highlighted part in the image.
q3dm17bfgx2.jpg

Issued By: oransje Solved By: DF/// ifoo
ra3map18 vq3 Get to the place highlighted in green, using only the bfg. You are not allowed to shoot anywhere else except for the death pit highlighted in blue.
ra3map18bfg.jpg

Issued By: DF/// ifoo Solved By: oransje
Get from rocket launcher (blue arrows) to rail (red circle).
You are ONLY allowed to use one cell (= 1 plasma shot), quad damage, and the signed jumppads(red arrows).
You are NOT allowed to use more shots, any other weapons, any other jumppads or teleporters.
q3dm17-1.jpg

Issued By: wascator Solved By: oransje
oh i like challenges
this one is on cpm3a. mayhaps not much of a challenge, dont know.

Issued By: oransje Solved By: DF/// ifoo
q3dm11 vq3 Get from one platform marked by blue to the other using only the plasma gun. You are not allowed to land anywhere else but the marked platforms
q3dm11p.jpg

Issued By: oransje Solved By: DF/// ifoo, oransje
Challenge: 2 Grenades 1000 Ups (vq3)
Get 1000u of speed using only 2 grenades. Must be on a flat surface, only 1 jump allowed.

Issued By: oransje Solved By: [2337]k
ra3map19 vq3 Starting from where the blue model (/placeplayer 60 225 25 0 0 0 0 0 0) is standing, get to where the red model is. You are not allowed to use any weapons, jump pads nor teleporters.
ra3map19jumps.jpg

Issued By: DF/// ifoo Solved By: [2337]k
Again get from rocket launcher (green arrows) to rail (red circle).
You are ONLY allowed to use 2 grenades and speed.
You are NOT allowed to use more shots, any other weapons, any jumppads or teleporters. And most importantly, you are NOT allowed to JUMP.
q3dm17-2.jpg

Issued By: DF/// ifoo Solved By: Nt.run (g_speed 225 DF/// ifoo, Nt.run)
i'd like to issue another challenge (i guess only for CPM):
Finish opc1. (without weapons, bounces, etc .... just pure normal strafing.)
With g_speed 230 :)

Issued By: DF/// ifoo Solved By: Nt.run
Challenge: b0_beta6 Rocket Run(vq3)
Finish the Rocket Run (optional: flawless)

Issued By: oransje Solved By: esc?nebuLa
q3wcp23 vq3
Get from one flag to the other using only the plasma gun. No pads or teleports allowed.

Issued By: DF/// ifoo Solved By: DF/// ifoo
q3dm19 cpm/vq3
Get from the left part of the map to the right part (according to the pic). No weapons/jumppads allowed.
q3dm19.jpg

Issued By: oransje Solved By: kairos
oggg1 vq3 Get from where model is standing (/placeplayer -4000 -2000 -730 0 0 0 0 0 0) in the picture to one of the highest 4 towers (2 of which can be seen in the picture) in the map using only 1 plasma gun cell
oggg1towers.jpg

Issued By: oransje Solved By: kairos
ra3map3 vq3 (arena 5: \placeplayer 820 -440 -1100 0 0 0 0 0 0)
Get from one ground highlighted in blue to another using only 1 rocket. You may not land anywhere else. Also you cannot use the alternative path above the pads (marked with an X in the picture).

Issued By: kairos Solved By: oransje no weapons
nemix_acc01 vq3
Hit every target using only the gauntlet. You may have two plasma cells, but only for movement.

Issued By: DF/// ifoo Solved By: /cdtu/xas
Finish b0_beta6, plasma part, in vq3.

Issued By: Crysis Warhead Solved By: DF/// ifoo
NEW CHALLENGE (Q3DM17): Get from Shotgun location to Quad Damage

1. Fire a grenade on a Rocket Launcher spot near jumppad when looking up.
2. Wait the grenade sudden to explode then rocket jump! (Usually a grenade takes 2.5 seconds to explode)
3. You have reached the Quad Damage spot! You may now teleport to Red Armor spot.

Issued By: Crysis Warhead Solved By: /cdtu/xas, DF/// ifoo
NEW CHALLENGE (OPC1): Reaching final speed with 1200 ups

Pure strafe, no weapons, no overbounces, no wallbugs, no any random behaviors.

Rules: Only 11 jumps allowed.

Issued By: oranje Solved By: DF/// ifoo
ut_the_day_after2 cpm
Get on top of the spinning crane thingie from spawn. no weapons
ut_the_day_after2crane.jpg

Issued By: oranje Solved By: DF/// ifoo
pillcity vq3
Get on top of the bfg tower from ground level. You are not allowed to use: weapons, jump pads, trains, platforms.
pillcitybfgtower.jpg

Issued By: [WWWD]newbrict Solved By: [fps]Mntr
Challenge: geebee
Beat gloom-gb using only your bind for +moveleft OR +moveright and the mouse to look and shoot.

Issued By: DF/// ifoo Solved By: DF/// ifoo
Get from rocket launcher (blue arrows) to rail (red circle).
You are ONLY allowed to use one cell (= 1 plasma shot), quad damage, and the signed jumppads(red arrows).
You are NOT allowed to use more shots, any other weapons, any other jumppads or teleporters.
now try to do the hard version and get off where the blue arrows are (no dj) ;)

Issued By: oranje Solved By: DF/// ifoo, oranje
grottorush vq3
Get on top of that tower above the finish in vq3, no weapons allowed.
You can start anywhere on the map that's trivial to get to.
grottorush-chal.jpg

Issued By: oranje Solved By: DF/// ifoo, oranje
el3dm1 vq3
Get the Railgun without using the crossed out jump pad. Only the plasma gun is allowed.
ojchal-el3dm1.jpg

Issued By: oranje Solved By: kairos, oranje, DF/// ifoo
q3w1 cpm
get to the highlighted platform, no weapons, no jump pads, no teles.
can start anywhere you could easily get to from spawn
q3w1-top.png

Issued By: oranje Solved By: DF/// ifoo
q3w3 cpm
get on top of the highlighted lamp, no weapons, no jump pads
q3w3-lamp.png

Issued By: oranje Solved By: DF/// ifoo
q3w4 cpm
tier 1: get from A to B - can use plasma gun, no jump pads, no jumping
tier 2: get from A to C - same as above, no overbounces
q3w4-plasma.png

Issued By: TittenIgnition Solved by: DF/// ifoo, DF/// ifoo
hmm.. maybe I should put my is5 airstrafe here so ifoo can shatter it along with my hopes and dreams.
Here you go: from the jpad to the landing zone, in vq3 with no weapons. I can't wait for you to land it in 10 minutes.
Untitled-1.jpg

Issued By: springy Solved By: DF/// ifoo
torque vq3
here's a VQ3 one for ya:

not 100 percent sure its possible, but looks like it most likely is.

get up here:
torque_challenge.jpg

Issued By: oranje Solved By: below
q3w2 cpm
get on top of the highlighted pillar, no jump pads, no teles.
must start from the bottom level of the map.
tier 1: 1 plasma allowed DF/// ifoo, oranje
tier 2: no weapons allowed DF/// ifoo
tier 3: can't use lower mid room DF/// ifoo
q3w2-pillar.png

Issued By: DF/// ifoo Solved By: DF/// ifoo
Get a speed of 5000 ups on dkr-long-rocket.
You are ONLY allowed to use rocket launcher.
You are NOT allowed to JUMP.

Issued By: rlx|mini Solved By: Jelvan1
map: natedm3
phy: vq3 no weapons
pj is allowed from green direction + room
optimal would be 1 pj ^^
natedm3-strafeonly.jpg


Issued By: DF/// ifoo Solved By: oranje
I also got one on natedm3. Get from the stairs to the platform (as shown by the picture) via stairjump, CPM physics. No weapons, prejump, etc.
shot0000.jpg

Issued By: oranje Solved By: Jelvan1
natedm3 vq3
Get Quad Damage. Can't use tele's, only 2 grenades allowed.
df_mode_tricksmode 7 for map items
nate3dm-2nades2quad.jpg

Issued By: oranje Solved By: DF/// ifoo
ojfc-11 cpm
Start at the bottom of the map, get all the way up to the top room.
All weapons are allowed except for BFG. No teleporters.
ojfc-11-reverse.jpg

Issued By: oranje Solved By: DF/// ifoo, oranje
q3w8 cpm
Get on top of the wires, starting on the lower floor. No jump pads, no tele's, no weapons.
Does not have to be any specific wire, just get up there.
q3w8-wires.png

Issued By: rlx|mini Solved By: oranje
map crusade-wfa
vq3 / cpm
green to red area with one nade only !
nade not allowed to touch green floor
shot0032.jpg

Issued By: oranje Solved By: DF/// ifoo, oranje
ra3slob1 cpm
Start at the bottom of the map, reach the top. No jump pads allowed.
/arena 4
ra3slob1-arena4.jpg
/arena 5
ra3slob1-arena5.jpg

Issued By: oransje Solved By: h@des.
ra3map3 vq3 (arena 5: \placeplayer 820 -440 -1100 0 0 0 0 0 0)
Get from one ground highlighted in blue to another using only 1 grenade. You may not land anywhere else. Also you cannot use the alternative path above the pads (marked with an X in the picture). Also, your grenade cannot touch the ground highlighted by blue.
ra3map3a5yes.jpg

ra3map3a5no.jpg

Issued By: oranje Solved By: JS3!, oranje
ojfc-03 cpm.1
Capture the flag without touching the floor outside of the flag pit
ojfc-03-floorislava.jpg

Issued By: oranje Solved By: JS3!
ojfc-15 cpm
Get on top of the shown brushes, jump pads allowed, no weapons allowed.
Tier 1 and 2.
ojfc-15-climb.jpg

Issued By: h@des. Solved By: h@des.
hangtime2 trick 3-3, instead of bumping the wall-edge and landing on the lower platform, bypass the wall-edge and go straight to the platform on level with trick 3-4. Would be very delighted if someone can do this.


// Template
Issued By: Solved By:
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Last edited by oranje on Feb 21st, '20, 9:16 am, edited 62 times in total.
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Re: The More Challenge Thread

Postby TittenIgnition » Feb 26th, '12, 1:13 am

Do I need to issue a challenge?
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wtf i have a signature?
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Re: The More Challenge Thread

Postby oranje » Feb 26th, '12, 2:26 am

TittenIgnition wrote:Do I need to issue a challenge?


GJ! :D You can make your own challenges if you like.

Here's a hard one.

Challenge: Wrong Weapon (vq3)

Finish Run I in csu1_a using only 3 rockets.


Here's something less extreme, just for the fun of it

Challenge: Wrong Weapon v2 (vq3)

Finish Run II in csu1_a using only the plasma gun.
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Re: The More Challenge Thread

Postby DF/// ifoo » Feb 27th, '12, 7:34 pm

Well, "wrong weapon" seems quite impossible, "wrong weapon II" is too easy :P
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Re: The More Challenge Thread

Postby Timothy » Feb 27th, '12, 11:47 pm

Nice concept, in on dis. :)

Maybe make it more interesting by making a small rank list in the OP and give points to the one completing a challenge first? Just a suggestion :P
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Re: The More Challenge Thread

Postby TittenIgnition » Feb 28th, '12, 3:43 am

Since I didn't make a request, and oj's is impossible (or damn near), I want someone to get >2000u on q3dm6 in cpm with only rockets.
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Re: The More Challenge Thread

Postby koderr » Feb 28th, '12, 3:19 pm

TittenIgnition wrote:Since I didn't make a request, and oj's is impossible (or damn near), I want someone to get >2000u on q3dm6 in cpm with only rockets.


http://q3farsh.nm.ru/FM_School/Wallbugs.htm

62_q3dm6_b2ra_onejump.dm_68
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Re: The More Challenge Thread

Postby $$-albion » Feb 28th, '12, 8:43 pm

TittenIgnition wrote:Since I didn't make a request, and oj's is impossible (or damn near), I want someone to get >2000u on q3dm6 in cpm with only rockets.


That was a bad request knowing q3dm6 has the most famous q3 wallbug :p
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Re: The More Challenge Thread

Postby TittenIgnition » Feb 28th, '12, 11:22 pm

Wallbugging is on the same level as changing gravity, friction, or just speed. I could get over 2000u pretty easily if I were to set g_speed to 9001, but that's not really accomplishing much, now is it?

So fuck off with your stupid wallbug and do the challenge.
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Re: The More Challenge Thread

Postby Nt.run » Feb 28th, '12, 11:45 pm

Rocket one was really hard
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