Very skilled strafing but my gripe with the content is the same reason I don't actively compete in strafe maps ... it's all the same routes we've seen a million times before except you did it slightly (like less than 0.100) faster.
What would set it apart for me is if the editor could put in the times you're competing against (which in this case might actually be faster since the demos are so old) and add editing emphasis to any shortcuts that you guys invented and haven't been seen before or to any map where a style 1 cap maybe hadn't ever been done before. For instance, when the ctf2 vq3 style 1 cap came out (MF i believe right?) i was blown away because it was thought to be impossible. Seeing it again here but faster isn't really that exciting anymore
Anyways, like i said very skilled strafing im not denying that. Just nothing that blows me out of my seat
Really not into fastcaps that much so for me it's hard to know how your routes differ from the others.
For the editing ... I thought it was okay but the config was too dark and the HQ version quality still wasn't that great. I wouldn't say it's bad editing just nothing over the top. All 1st person pov pretty straight forward. Nothing fancy.
P.S.
I read readmes.