alright, arguing on current date, while talking about 14 y.o. engine just highlights his incompetence
also newer hardware doesn't directly means better performance for old engines
i experienced -10 fps on certain demanding map after upgrade of videocard
old teches might not have very good support and optimization in new hardware
using modern renderers could be a solution though, but ppl(people) dont use them somehow
i'v made some comparison here:
renderers_comparison.png
also 130 fps on dfwc2014-3ok start with q3bers per pixel lighting from stored in bsp lights
as for dfwc2014-3 again, in short, fps was kicked by attempt to make beauriful shadows; faulty attempt
shared example shows how it could be made enough pretty w/o hitting performance
before
shot0012.jpg
after
shot0013.jpg
before
shot0015.jpg
after
shot0014.jpg
before
shot0016.jpg
after
shot0017.jpg
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