This is what we were waiting for - sm9!Not you!
Us - mappers
(okay i do hope you guys were waiting for sm9 too!
)
It will happen today!
As for today there is ~ 7mappers that might have free time just for this 2hour competition.
It will be ~90min glorious map making and ~30min map testing.
The rules will be harsh.. Who am i kidding.. they are ez pz..!
RULES: For better readability You can go here:
https://docs.google.com/spreadsheets/d/ ... ms/pubhtmlRules:
"Original Rules"WEAPONS (category)1. none
2. nade
3. rocket launcher
4. plasma gun
5. nade + rocket
6. nade + plasma gun
7. rocket + plasma gun
8. nade + rocket + plasma gun
USABLE ADDITIONS (category)1. doors
2. jumppads
3. teleporter
4. moving platform
5. shooter
MAP ATMOSPHERE (category)1. Mirror (one only)
2. Pillars
3. Bridge
4. High ground pathways with big pits
5. Crossroads
6. Strafepads
7. Floors
8. Rooms
VISUALS (category)1. Mirror
2. Water
3. Lava
4. Slime
5. Sky/windows
6. Models (visor, xaero, uriel, major)
7. Torches, baph or other stuff.
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MAX 2 selections from each category
MAX 5 quantity for certain selection
(EXAMPLE: no more than 5 doors)
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All selections in categories are randomized with numbers.
Each player votes for certain number.
Most repeats number wins.
"FULL COMBO RULES"a)Each mapper provides 2 full-combos that contains ideas from each categories.
b)Numbering and randomizing provided full-combos and voting for number
c)Most repeated number(full-combo) wins.
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MAX 2 selections from each category
MAX 5 quantity for certain selection
(EXAMPLE: no more than 5 doors)
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Example:Mapper 1 writes down his combo: Nade+rocket with 4doors, 2 Jumpads, 4bridges, lava, sky.
Mapper 2 writes down his combo: Nade with strafes, 5 pillars, teleporter, crossroads, water, mirror
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We will decide which ruleset we want to use before the competition!P.S. more mappers are welcome to join. ~ 5/7hours left till comp starts.