<hk> wrote:Between servers the problems are even worse.
Some are down and some are up. Servers don't know how many others there are. The best way to solve this would be to stream the chat stuff to a central server and distribute from there.
Most online games do it that way.
RetroHelix wrote:Although all this sounds nice would you really use it? If you are on a server you can already chat with the other guys there and if you want to chat with someone else from another server you have an IM-client of some kind or IRC running besides quake. If you aren't on a server you still have the second option. And if you really want to write something to all people on the servers it would be some bullshit talk.
!broadcast bla bla
<hk> wrote:how about a new command?
- Code: Select all
!broadcast bla bla
Implementing it is rather annoying, because we have to write a chatserver. Other things are more important.
I'll put it on the TODO-list
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