<)Ghost(> wrote:integrating weapons from another game (even though its q3; same reason why there are no team arena maps) is going to be a big no because of licensing.
There are TA maps, they're just weird because they aren't standalone maps, like every other map ever.
oransje wrote:This reminds me of another idea I had: Interference channels. For those times you are trying to do a team trick on an fs server or a team run: you need the interference, but there are always other people who either get in your way or press the buttons. If you could select a channel, like a radio station, and then you would only have interference with those people on the same channel, client side doors would be open/closed the same for everyone in that channel etc.
This is brilliant. Pure brilliance. You could password-protect the channels (for obvious reasons), and maybe even have a channel nodrawradius, so you can make everyone outside of your channel invisible. Then cg_teamchatsonly would affect your channel, so you can only chat with the other person in your channel... Perfect multiplayer freestyle experience! Then all df would need is better netcode so you can simulate 0 ping without nasty side-effects