DF/// Arcaoff wrote:My most advanced script (~3-4 years old?) was a full-blown menu in the console, with sounds and sub-menus, where I could change settings at will. Nothing super-advanced in the code itself, but I was proud of it.
DF/// Arcaoff wrote:My most advanced script (~3-4 years old?) was a full-blown menu in the console, with sounds and sub-menus, where I could change settings at will. Nothing super-advanced in the code itself, but I was proud of it.
KittenIgnition wrote:DF/// Arcaoff wrote:My most advanced script (~3-4 years old?) was a full-blown menu in the console, with sounds and sub-menus, where I could change settings at will. Nothing super-advanced in the code itself, but I was proud of it.
I'd like to see that. It sounds amazing.
$$-albion wrote:DF/// Arcaoff wrote:My most advanced script (~3-4 years old?) was a full-blown menu in the console, with sounds and sub-menus, where I could change settings at will. Nothing super-advanced in the code itself, but I was proud of it.
So your strafescripts and weaponscripts aren't that advanced? Suuuuuuuuuure...
seta df_demos_cameraMode "8"
<hk> wrote:Sometimes, when I want to watch demos I am forced into 3rd person instead of 1st person view for some reason. Since this happens rarely I forget the command to fix it every time. I made a cfg for that.
- Code: Select all
seta df_demos_cameraMode "8"
bind F4 "stoprecord ; varjoin user_nomedemo <0> bindrec/[ $chsinfo(108) _ $chsinfo(109) ]__ $chsinfo(115) _ $chsinfo(118) ; varcommand record $user_nomedemo"
bind F5 "stoprecord ; varjoin user_nomedemo <0> bindrec/[ $chsinfo(108) _ $chsinfo(109) ]__ $chsinfo(115) _PlayerName ; varcommand record $user_nomedemo"
bind F6 "stoprecord"
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