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Tutorials

Maps and the process of creating them

Re: Tutorials

Postby <)Ghost(> » Mar 28th, '10, 8:29 pm

*bump
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Re: Tutorials

Postby <)Ghost(> » May 29th, '10, 3:32 pm

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Re: Tutorials

Postby Phoenix » Jun 1st, '10, 1:18 am

Some cool stuff here I'll have to watch it in detail when I have more time. Your terrain tutorials will be very helpful in future maps I have planned :)
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Re: Tutorials

Postby <)Ghost(> » Jun 2nd, '10, 4:02 am

last tut for phong shading.. http://www.youtube.com/watch?v=6iIicHk6YOs
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Re: Tutorials

Postby <)Ghost(> » Jul 4th, '10, 4:55 pm

anyone want any tutorials for something specific?

ill eventually do a tut for blending textures, once i can get q3map2 to compile it correctly and to actually learn it right.
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Re: Tutorials

Postby Phoenix » Aug 23rd, '10, 1:28 am

Do you know how to create a shader that will slowly fade a texture away to black for a "bottomless pit" effect.
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Re: Tutorials

Postby <hk> » Aug 23rd, '10, 1:46 am

black fog
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Re: Tutorials

Postby Phoenix » Aug 23rd, '10, 4:22 am

Not what I'm looking for there's a way to do it on the textures. Black fog would be used in addition but not as much it would be just @ very bottom.
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Re: Tutorials

Postby amt-morbus » Aug 23rd, '10, 7:26 pm

The shader-feature you are looking :shock: for is called "alpha blendings". Check out q3map2 2.5.16 - its included.
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Re: Tutorials

Postby <)Ghost(> » Feb 23rd, '11, 5:01 am

http://www.youtube.com/watch?v=oZEAdVETkDo

http://www.youtube.com/watch?v=oGgEIBSIc80

due to several requests i made these tuts, ill eventaully go into more things like jumppads weapons etc.. and eventually more detailed stuff.
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