ZeeL wrote:Avoiding pads is the best way i found so far. Overjumping a pad is the worst thing for me. But i don t know if it s possible to combine series of obstacle without the possibility to overjump
ZeeL wrote:Hey there !
My goal is to make the map enjoyable for almost every level of player
<)Ghost(> wrote:ZeeL wrote:Hey there !
My goal is to make the map enjoyable for almost every level of player
not possible.
oransje wrote:<)Ghost(> wrote:ZeeL wrote:Hey there !
My goal is to make the map enjoyable for almost every level of player
not possible.
Unless you make the most simple map for the newbies to enjoy. But then you put a shortcut in the map which is a bit harder than the original run, and in that shortcut you put another shortcut that is even harder than for the one before. And then you keep making shortcuts inside other shortcuts which get harder and harder until the difficulty is torture-esque. Then you make more harder shortcuts inside those previously health-threatening shortcuts that even bots programmed to run them will develop AI just so they could sit in a corner and weep. But you don't stop there, you build even more shortcuts that would cause retinas of people who get a glimpse of it to spontaneously combust, so that your only option of ever finishing the run would be to genetically engineer some sort of atomic super-men...
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