Hi. Im working on a rather big map that has both space and "rooms".
However, I have a weird problem in one of the rooms. From that room, a wall in the connecting connecting room appears/disappears, depending on where I stand in the room. That wall is on the "other side" of a sky texture. Since I have 2 sky boxes (both faces down) above each other I tried to caulk the lower one (cant remove it since the upper face is floor later on the map). Then I get the a partial HoM effect. Also with nodraw I get the HoM, but over the whole ceiling.
Thankful for help