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Deutsch hinterland's manufactory

Maps and the process of creating them

Deutsch hinterland's manufactory

Postby sjuk » Oct 20th, '20, 11:39 pm

Sry, <hk>, even though your map called "multitask :character-megaman:" was a great submission to Pan-(G)'s archive, but two first words in this thread's title aren't about Ingolstadt :character-michaeljackson:

There is a small, but very prolific settlement :chores-mowlawn: between Stuttgart und Muenich,
which sL4k :character-shaggy: written as "terv-town" (not sure what it is, since 600913 translator only distinguish estonian word "terve :character-cookiemonster:").
In twentieth century, living outside of big cities could comprise some difficulties, like delay in materials :obscene-sexualkyjelly: for handcrafts' receival.
Lucky for us, we live in the Internets :techie-hiding: era, thus i can share assets for sL33k's handicraft almost in real time! :dance:

So dear golden-handy Gustaf :greetings-clappingorange:, to start off with smth, basic texture for "salmon :character-kenny: gvn" map you can take from here: http://ws.q3df.org/map/fuggle2/
(ofc, if NSW himself works in the corresponding Creative Commons' attributions, and won't object :violence-ripper: )
After playing a lot on kozomёt's blue tile surface maps you will not remain the same person #:&
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Re: Deutsch hinterland's manufactory

Postby [+--..] » Oct 25th, '20, 9:43 pm

what did I just read... :?: :)
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Re: Deutsch hinterland's manufactory

Postby sjuk » Oct 31st, '20, 7:50 pm

Making a map starting from a suggested levelshot is more challenging than speedmapping format. Here is a levelshot for new autism pack:
3k61isiiix.jpg


Here is a levelshot for new pack by scatman (or scheiẞemann) :
pz4kogqi.jpg


And here is a levelshot for "nevahgonnagiveyouup" map:
PrickRastley.jpg
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After playing a lot on kozomёt's blue tile surface maps you will not remain the same person #:&
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