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OK: Pre compiled Quake binarys

This stays here as long as it takes to work out the new server rules

Should this helper be free to use?

This is not cheat
28
74%
This is cheat
10
26%
 
Total votes : 38

Re: OK: Pre compiled Quake binarys

Postby Anyone_Under_This_Rank_Is_n00b » Jun 13th, '10, 1:23 pm

0xuZuM4Ki wrote:the 'bug' you're talking about is not an ioq3 bug and has been solved monthes ago; the different behaviour is caused by the compiler options, not the code.
It's a bug in the q3 engine code that appears to be circumventable by changing the compiler options.

<hk> wrote:Also the client has no influence on physic behavior.
Wrong.
Anyone_Under_This_Rank_Is_n00b
 
Posts: 32
Joined: Dec 19th, '09, 2:34 pm

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