<hk> wrote:thats true, but neither the database or the website could handle that. everthing would have to be rewritten. At the pace we are going nowwe are looking at implementing that in 2015.
[gt]neiT. wrote:Everyone is playing maps that already have normal times because they are EASY to beat - map specialy made for WB would have 1-3ranks AT MOST
I dont get it why do u ppl(people)(people) even fight about this.
[duFF]ZoneZer0 wrote:[gt]neiT. wrote:Everyone is playing maps that already have normal times because they are EASY to beat - map specialy made for WB would have 1-3ranks AT MOST
w3sp-think17 has 24 times
dqopb wrote:Arcaon, thank you for your table, it is quite reasonable. I'd set the time advantage to HIGH for GBs, TRs and OBs, but nevertheless. You made me pay attention to other aspects that I forgot.
dqopb wrote:I disagree that WBs require no skill. Less skill - yes. They are similar to air strafes, and may require some knowledge too.
dqopb wrote:No flow - agree, but personally I enjoy watching WB demos! We can always skip the lingering part by TS.
You dislike it, find it boring - don't play with wallbugs, and don't watch such demos. And as long as you stay in a different rank table, everybody knows you are a pro. Nobody cares that the WB record is faster than non-WB one.
[gt]neiT. wrote:literally first map with wallbug..
You're right, agreed. + You made my day!Arcaon wrote:With wallbugs, you could slowly gain speed while finishing the Lord of the Rings trilogy.
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